![]() We hope that dividing the changelog into these two versions will make it easier for you to find the information that you want. This one is meant for those of you who have already played the update. ![]() The second changelog contains fixes and changes we have introduced since the last beta. This is meant for everyone who has not played Crystal Caverns yet. The first is a full changelog with the full contents of the update. Since we have already conducted some closed beta tests with our Discord members, we have two changelog versions for you. We also have a channel on our Discord: #rb-experimental-feedback - we highly encourage you to join in and share your feedback. Download the update, play the game, and let us know if you encounter any issues. select 'Properties,’ then 'Betas,’ and use the following password: IknowWhatImDoingĪfter that, you will be able to choose 'experimental' from the drop-down menu.disable Steam Cloud save backup for The Riftbreaker.create a backup copy of your save folder (Documents/The Riftbreaker).With all these warnings out of the way, here’s how to access the experimental branch: MAKE SURE TO MAKE A BACKUP COPY OF YOUR SAVE FILES! Make a copy of 'The Riftbreaker' folder from your documents and keep it safe. This update is (most likely) incompatible with any current mods. The game might crash or break - please report all such instances to us either on the Steam Forum or our Discord at We have already fixed a lot of issues during the closed beta period, so you should be fine, but it’s always good to keep that in mind. Many things are still unfinished, unbalanced, or use placeholder assets. There’s some pretty sweet stuff waiting for you in this expansion! That will be a part of the paid Into the Dark DLC, and we want to keep it secret until release. This Beta does not contain any new Story Campaign content. All of this content will come to you as a free update on May 29th. This update also allows you to try out the new technologies in other biomes of Galatea 37 - the research trees have all been updated to accommodate the 70+ new tech items. We would love to hear all your thoughts about the new biome and what you think we should improve ahead of release. This means full, unrestricted access to all the new monsters, technologies, weapons, and game mechanics, including wall excavation. The Experimental Beta update allows you to play survival in the Crystal Caverns biome on all difficulty levels. ![]() Now, let’s talk about the contents of this experimental update. It contains all the information about what’s coming to you on May 29th. We would like to invite you all to participate in the closed beta test of Survival Mode in the new Crystal Caverns biome from the upcoming World Expansion! If you have missed the last week’s announcement of the release date, follow this link.
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